fn replay_baseline(
session: &FuzzMinimizeReplaySession,
evm_edge_indices: FuzzMinimizeEdgeIndices,
sequence: Vec<BasicTxDetails>,
) -> Result<ReplayBaseline>fn replay_baseline(
session: &FuzzMinimizeReplaySession,
evm_edge_indices: FuzzMinimizeEdgeIndices,
sequence: Vec<BasicTxDetails>,
) -> Result<ReplayBaseline>