pub struct randomInt_1Call {
pub bits: U256,
}
Expand description
Returns a random int256
value of given bits.
Function with signature randomInt(uint256)
and selector 0x12845966
.
function randomInt(uint256 bits) external view returns (int256);
Fields§
§bits: U256
Trait Implementations§
Source§impl CheatcodeDef for randomInt_1Call
impl CheatcodeDef for randomInt_1Call
Source§impl Clone for randomInt_1Call
impl Clone for randomInt_1Call
Source§fn clone(&self) -> randomInt_1Call
fn clone(&self) -> randomInt_1Call
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for randomInt_1Call
impl Debug for randomInt_1Call
Source§impl SolCall for randomInt_1Call
impl SolCall for randomInt_1Call
Source§type Parameters<'a> = (Uint<256>,)
type Parameters<'a> = (Uint<256>,)
The underlying tuple type which represents this type’s arguments. Read more
Source§type Token<'a> = <<randomInt_1Call as SolCall>::Parameters<'a> as SolType>::Token<'a>
type Token<'a> = <<randomInt_1Call as SolCall>::Parameters<'a> as SolType>::Token<'a>
The arguments’ corresponding [TokenSeq] type.
Source§type Return = randomInt_1Return
type Return = randomInt_1Return
The function’s return struct.
Source§type ReturnTuple<'a> = (Int<256>,)
type ReturnTuple<'a> = (Int<256>,)
The underlying tuple type which represents this type’s return values. Read more
Source§type ReturnToken<'a> = <<randomInt_1Call as SolCall>::ReturnTuple<'a> as SolType>::Token<'a>
type ReturnToken<'a> = <<randomInt_1Call as SolCall>::ReturnTuple<'a> as SolType>::Token<'a>
The returns’ corresponding [TokenSeq] type.
Source§fn new<'a>(tuple: <Self::Parameters<'a> as SolType>::RustType) -> Self
fn new<'a>(tuple: <Self::Parameters<'a> as SolType>::RustType) -> Self
Convert from the tuple type used for ABI encoding and decoding.
Source§fn abi_decode_returns(data: &[u8], validate: bool) -> Result<Self::Return>
fn abi_decode_returns(data: &[u8], validate: bool) -> Result<Self::Return>
ABI decode this call’s return values from the given slice.
§fn abi_encoded_size(&self) -> usize
fn abi_encoded_size(&self) -> usize
The size of the encoded data in bytes, without its selector.
§fn abi_decode_raw(data: &[u8], validate: bool) -> Result<Self, Error>
fn abi_decode_raw(data: &[u8], validate: bool) -> Result<Self, Error>
ABI decode this call’s arguments from the given slice, without its
selector.
§fn abi_decode(data: &[u8], validate: bool) -> Result<Self, Error>
fn abi_decode(data: &[u8], validate: bool) -> Result<Self, Error>
ABI decode this call’s arguments from the given slice, with the
selector.
§fn abi_encode_raw(&self, out: &mut Vec<u8>)
fn abi_encode_raw(&self, out: &mut Vec<u8>)
ABI encode the call to the given buffer without its selector.
§fn abi_encode(&self) -> Vec<u8>
fn abi_encode(&self) -> Vec<u8>
ABI encode the call to the given buffer with its selector.
§fn abi_encode_returns<'a, E>(e: &'a E) -> Vec<u8>where
E: SolTypeValue<Self::ReturnTuple<'a>>,
fn abi_encode_returns<'a, E>(e: &'a E) -> Vec<u8>where
E: SolTypeValue<Self::ReturnTuple<'a>>,
ABI encode the call’s return values.
Auto Trait Implementations§
impl Freeze for randomInt_1Call
impl RefUnwindSafe for randomInt_1Call
impl Send for randomInt_1Call
impl Sync for randomInt_1Call
impl Unpin for randomInt_1Call
impl UnwindSafe for randomInt_1Call
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 32 bytes