pub struct rollFork_3Call {
pub forkId: U256,
pub txHash: FixedBytes<32>,
}
Expand description
Updates the given fork to block number of the given transaction and replays all transaction mined before it in the block.
Function with signature rollFork(uint256,bytes32)
and selector 0xf2830f7b
.
function rollFork(uint256 forkId, bytes32 txHash) external;
Fields§
§forkId: U256
§txHash: FixedBytes<32>
Trait Implementations§
Source§impl CheatcodeDef for rollFork_3Call
impl CheatcodeDef for rollFork_3Call
Source§impl Clone for rollFork_3Call
impl Clone for rollFork_3Call
Source§fn clone(&self) -> rollFork_3Call
fn clone(&self) -> rollFork_3Call
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for rollFork_3Call
impl Debug for rollFork_3Call
Source§impl SolCall for rollFork_3Call
impl SolCall for rollFork_3Call
Source§type Parameters<'a> = (Uint<256>, FixedBytes<32>)
type Parameters<'a> = (Uint<256>, FixedBytes<32>)
The underlying tuple type which represents this type’s arguments. Read more
Source§type Token<'a> = <<rollFork_3Call as SolCall>::Parameters<'a> as SolType>::Token<'a>
type Token<'a> = <<rollFork_3Call as SolCall>::Parameters<'a> as SolType>::Token<'a>
The arguments’ corresponding [TokenSeq] type.
Source§type Return = rollFork_3Return
type Return = rollFork_3Return
The function’s return struct.
Source§type ReturnTuple<'a> = ()
type ReturnTuple<'a> = ()
The underlying tuple type which represents this type’s return values. Read more
Source§type ReturnToken<'a> = <<rollFork_3Call as SolCall>::ReturnTuple<'a> as SolType>::Token<'a>
type ReturnToken<'a> = <<rollFork_3Call as SolCall>::ReturnTuple<'a> as SolType>::Token<'a>
The returns’ corresponding [TokenSeq] type.
Source§fn new<'a>(tuple: <Self::Parameters<'a> as SolType>::RustType) -> Self
fn new<'a>(tuple: <Self::Parameters<'a> as SolType>::RustType) -> Self
Convert from the tuple type used for ABI encoding and decoding.
Source§fn abi_decode_returns(data: &[u8], validate: bool) -> Result<Self::Return>
fn abi_decode_returns(data: &[u8], validate: bool) -> Result<Self::Return>
ABI decode this call’s return values from the given slice.
§fn abi_encoded_size(&self) -> usize
fn abi_encoded_size(&self) -> usize
The size of the encoded data in bytes, without its selector.
§fn abi_decode_raw(data: &[u8], validate: bool) -> Result<Self, Error>
fn abi_decode_raw(data: &[u8], validate: bool) -> Result<Self, Error>
ABI decode this call’s arguments from the given slice, without its
selector.
§fn abi_decode(data: &[u8], validate: bool) -> Result<Self, Error>
fn abi_decode(data: &[u8], validate: bool) -> Result<Self, Error>
ABI decode this call’s arguments from the given slice, with the
selector.
§fn abi_encode_raw(&self, out: &mut Vec<u8>)
fn abi_encode_raw(&self, out: &mut Vec<u8>)
ABI encode the call to the given buffer without its selector.
§fn abi_encode(&self) -> Vec<u8>
fn abi_encode(&self) -> Vec<u8>
ABI encode the call to the given buffer with its selector.
§fn abi_encode_returns<'a, E>(e: &'a E) -> Vec<u8>where
E: SolTypeValue<Self::ReturnTuple<'a>>,
fn abi_encode_returns<'a, E>(e: &'a E) -> Vec<u8>where
E: SolTypeValue<Self::ReturnTuple<'a>>,
ABI encode the call’s return values.
Auto Trait Implementations§
impl Freeze for rollFork_3Call
impl RefUnwindSafe for rollFork_3Call
impl Send for rollFork_3Call
impl Sync for rollFork_3Call
impl Unpin for rollFork_3Call
impl UnwindSafe for rollFork_3Call
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 64 bytes