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AnvilCacheDB

Struct AnvilCacheDB 

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pub struct AnvilCacheDB<T>(pub CacheDB<T>);
Expand description

A wrapper around [CacheDB] that implements [StateDB].

StateDB is a foreign trait with an orphan-rule constraint, so we cannot implement it directly for CacheDB<T>. This newtype sidesteps the orphan rule while delegating all [Database], [DatabaseCommit] and [DatabaseRef] calls to the inner CacheDB.

Tuple Fields§

§0: CacheDB<T>

Implementations§

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impl<T: DatabaseRef<Error = DatabaseError>> AnvilCacheDB<T>

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pub fn new(inner: T) -> Self

Methods from Deref<Target = CacheDB<T>>§

pub fn insert_contract(&mut self, account: &mut AccountInfo)

Inserts the account’s code into the cache.

Accounts objects and code are stored separately in the cache, this will take the code from the account and instead map it to the code hash.

Note: This will not insert into the underlying external database.

pub fn insert_account_info(&mut self, address: Address, info: AccountInfo)

Inserts account info but not override storage

pub fn load_account( &mut self, address: Address, ) -> Result<&mut DbAccount, <ExtDB as DatabaseRef>::Error>

Returns the account for the given address.

If the account was not found in the cache, it will be loaded from the underlying database.

pub fn insert_account_storage( &mut self, address: Address, slot: Uint<256, 4>, value: Uint<256, 4>, ) -> Result<(), <ExtDB as DatabaseRef>::Error>

Inserts account storage without overriding account info

pub fn replace_account_storage( &mut self, address: Address, storage: HashMap<Uint<256, 4>, Uint<256, 4>, DefaultHashBuilder>, ) -> Result<(), <ExtDB as DatabaseRef>::Error>

Replaces account storage without overriding account info

pub fn pretty_print(&self) -> String

Available on crate feature std only.

Pretty print the cache DB for debugging purposes.

Trait Implementations§

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impl<T: DatabaseRef<Error = DatabaseError> + Debug> Database for AnvilCacheDB<T>

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type Error = DatabaseError

The database error type.
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fn basic( &mut self, address: Address, ) -> Result<Option<AccountInfo>, Self::Error>

Gets basic account information.
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fn code_by_hash(&mut self, code_hash: B256) -> Result<Bytecode, Self::Error>

Gets account code by its hash.
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fn storage( &mut self, address: Address, index: U256, ) -> Result<U256, Self::Error>

Gets storage value of address at index.
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fn block_hash(&mut self, number: u64) -> Result<B256, Self::Error>

Gets block hash by block number.
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fn storage_by_account_id( &mut self, address: Address, account_id: usize, storage_key: Uint<256, 4>, ) -> Result<Uint<256, 4>, Self::Error>

Gets storage value of account by its id. By default call [Database::storage] method. Read more
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impl<T: DatabaseRef<Error = DatabaseError> + Debug> DatabaseCommit for AnvilCacheDB<T>

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fn commit(&mut self, changes: EvmState)

Commit changes to the database.
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fn commit_iter(&mut self, changes: &mut dyn Iterator<Item = (Address, Account)>)

Commit changes to the database with an iterator. Read more
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impl<T: DatabaseRef<Error = DatabaseError>> DatabaseRef for AnvilCacheDB<T>

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type Error = DatabaseError

The database error type.
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fn basic_ref( &self, address: Address, ) -> Result<Option<AccountInfo>, Self::Error>

Gets basic account information.
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fn code_by_hash_ref(&self, code_hash: B256) -> Result<Bytecode, Self::Error>

Gets account code by its hash.
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fn storage_ref( &self, address: Address, index: U256, ) -> Result<U256, Self::Error>

Gets storage value of address at index.
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fn block_hash_ref(&self, number: u64) -> Result<B256, Self::Error>

Gets block hash by block number.
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fn storage_by_account_id_ref( &self, address: Address, account_id: usize, storage_key: Uint<256, 4>, ) -> Result<Uint<256, 4>, Self::Error>

Gets storage value of account by its id. Read more
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impl<T: Debug> Debug for AnvilCacheDB<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: DatabaseRef<Error = DatabaseError>> Deref for AnvilCacheDB<T>

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type Target = CacheDB<T>

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl<T: DatabaseRef<Error = DatabaseError>> DerefMut for AnvilCacheDB<T>

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl<T: DatabaseRef<Error = DatabaseError> + Debug> StateDB for AnvilCacheDB<T>

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fn set_state_clear_flag(&mut self, _has_state_clear: bool)

State clear EIP-161 is enabled in Spurious Dragon hardfork.

Auto Trait Implementations§

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impl<T> Freeze for AnvilCacheDB<T>
where T: Freeze,

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impl<T> RefUnwindSafe for AnvilCacheDB<T>
where T: RefUnwindSafe,

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impl<T> Send for AnvilCacheDB<T>
where T: Send,

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impl<T> Sync for AnvilCacheDB<T>
where T: Sync,

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impl<T> Unpin for AnvilCacheDB<T>
where T: Unpin,

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impl<T> UnsafeUnpin for AnvilCacheDB<T>
where T: UnsafeUnpin,

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impl<T> UnwindSafe for AnvilCacheDB<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, R> CollectAndApply<T, R> for T

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fn collect_and_apply<I, F>(iter: I, f: F) -> R
where I: Iterator<Item = T>, F: FnOnce(&[T]) -> R,

Equivalent to f(&iter.collect::<Vec<_>>()).

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type Output = R

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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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impl<T> DatabaseCommitExt for T
where T: Database + DatabaseCommit,

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fn increment_balances( &mut self, balances: impl IntoIterator<Item = (Address, u128)>, ) -> Result<(), Self::Error>

Iterates over received balances and increment all account balances. Read more
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fn drain_balances( &mut self, addresses: impl IntoIterator<Item = Address>, ) -> Result<Vec<u128>, Self::Error>

Drains balances from given account and return those values. Read more
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where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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where Self: Pointer,

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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
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Causes self to use its UpperExp implementation when Debug-formatted.
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Causes self to use its UpperHex implementation when Debug-formatted.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<TxEnv, T> FromRecoveredTx<&T> for TxEnv
where TxEnv: FromRecoveredTx<T>,

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fn from_recovered_tx(tx: &&T, sender: Address) -> TxEnv

Builds a [TxEnv] from a transaction and a sender address.
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impl<TxEnv, T> FromTxWithEncoded<&T> for TxEnv
where TxEnv: FromTxWithEncoded<T>,

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fn from_encoded_tx(tx: &&T, sender: Address, encoded: Bytes) -> TxEnv

Builds a [TxEnv] from a transaction, its sender, and encoded transaction bytes.
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Wrap the input message T in a tonic::Request
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fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
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where L: Layer<S>,

Applies the layer to a service and wraps it in [Layered].
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
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Set the foreground color generically Read more
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where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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Returns self with the fg() set to [Color :: Black].

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Returns self with the fg() set to [Color :: BrightGreen].

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Returns self with the fg() set to [Color :: BrightYellow].

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Returns self with the fg() set to [Color :: BrightMagenta].

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Returns self with the fg() set to [Color :: BrightCyan].

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Returns self with the bg() set to [Color :: Magenta].

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Returns self with the bg() set to [Color :: BrightCyan].

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Returns self with the bg() set to [Color :: BrightWhite].

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Enables the styling [Attribute] value.

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Enables the yansi [Quirk] value.

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👎Deprecated since 1.0.1:

renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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const ALIGN: usize

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type Error = Infallible

Error type for when [TryDatabaseCommit::try_commit] fails.
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Note: Unable to compute type layout, possibly due to this type having generic parameters. Layout can only be computed for concrete, fully-instantiated types.