async fn load_prelude_file(
dispatcher: &mut ChiselDispatcher,
file: PathBuf,
) -> Result<ControlFlow<()>>Expand description
Loads a single Solidity file into the prelude.
async fn load_prelude_file(
dispatcher: &mut ChiselDispatcher,
file: PathBuf,
) -> Result<ControlFlow<()>>Loads a single Solidity file into the prelude.