forge::backend

Struct Backend

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pub struct Backend {
    forks: MultiFork,
    mem_db: CacheDB<EmptyDBWrapper>,
    fork_init_journaled_state: JournaledState,
    active_fork_ids: Option<(Uint<256, 4>, usize)>,
    inner: BackendInner,
}
Expand description

Provides the underlying revm::Database implementation.

A Backend can be initialised in two forms:

§1. Empty in-memory Database

This is the default variant: an empty revm::Database

§2. Forked Database

A revm::Database that forks off a remote client

In addition to that we support forking manually on the fly. Additional forks can be created. Each unique fork is identified by its unique ForkId. We treat forks as unique if they have the same (endpoint, block number) pair.

When it comes to testing, it’s intended that each contract will use its own Backend (Backend::clone). This way each contract uses its own encapsulated evm state. For in-memory testing, the database is just an owned revm::InMemoryDB.

Each Fork, identified by a unique id, uses completely separate storage, write operations are performed only in the fork’s own database, ForkDB.

A ForkDB consists of 2 halves:

  • everything fetched from the remote is readonly
  • all local changes (instructed by the contract) are written to the backend’s db and don’t alter the state of the remote client.

§Fork swapping

Multiple “forks” can be created Backend::create_fork(), however only 1 can be used by the db. However, their state can be hot-swapped by swapping the read half of db from one fork to another. When swapping forks (Backend::select_fork()) we also update the current Env of the EVM accordingly, so that all block.* config values match

When another for is selected DatabaseExt::select_fork() the entire storage, including JournaledState is swapped, but the storage of the caller’s and the test contract account is always cloned. This way a fork has entirely separate storage but data can still be shared across fork boundaries via stack and contract variables.

§Snapshotting

A snapshot of the current overall state can be taken at any point in time. A snapshot is identified by a unique id that’s returned when a snapshot is created. A snapshot can only be reverted once. After a successful revert, the same snapshot id cannot be used again. Reverting a snapshot replaces the current active state with the snapshot state, the snapshot is deleted afterwards, as well as any snapshots taken after the reverted snapshot, (e.g.: reverting to id 0x1 will delete snapshots with ids 0x1, 0x2, etc.)

Note: State snapshots work across fork-swaps, e.g. if fork A is currently active, then a snapshot is created before fork B is selected, then fork A will be the active fork again after reverting the snapshot.

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§forks: MultiFork§mem_db: CacheDB<EmptyDBWrapper>§fork_init_journaled_state: JournaledState§active_fork_ids: Option<(Uint<256, 4>, usize)>§inner: BackendInner

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impl Backend

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pub fn spawn(fork: Option<CreateFork>) -> Backend

Creates a new Backend with a spawned multi fork thread.

If fork is Some this will use a fork database, otherwise with an in-memory database.

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pub fn new(forks: MultiFork, fork: Option<CreateFork>) -> Backend

Creates a new instance of Backend

If fork is Some this will use a fork database, otherwise with an in-memory database.

Prefer using spawn instead.

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pub fn clone_empty(&self) -> Backend

Creates a new instance with a BackendDatabase::InMemory cache layer for the CacheDB

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pub fn insert_account_info(&mut self, address: Address, account: AccountInfo)

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pub fn insert_account_storage( &mut self, address: Address, slot: Uint<256, 4>, value: Uint<256, 4>, ) -> Result<(), DatabaseError>

Inserts a value on an account’s storage without overriding account info

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pub fn replace_account_storage( &mut self, address: Address, storage: HashMap<Uint<256, 4>, Uint<256, 4>, RandomState>, ) -> Result<(), DatabaseError>

Completely replace an account’s storage without overriding account info.

When forking, this causes the backend to assume a 0 value for all unset storage slots instead of trying to fetch it.

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pub fn state_snapshots( &self, ) -> &StateSnapshots<BackendStateSnapshot<BackendDatabaseSnapshot>>

Returns all snapshots created in this backend

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pub fn set_test_contract(&mut self, acc: Address) -> &mut Backend

Sets the address of the DSTest contract that is being executed

This will also mark the caller as persistent and remove the persistent status from the previous test contract address

This will also grant cheatcode access to the test account

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pub fn set_caller(&mut self, acc: Address) -> &mut Backend

Sets the caller address

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pub fn set_spec_id(&mut self, spec_id: SpecId) -> &mut Backend

Sets the current spec id

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pub fn caller_address(&self) -> Option<Address>

Returns the set caller address

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pub fn has_state_snapshot_failure(&self) -> bool

Failures occurred in state snapshots are tracked when the state snapshot is reverted.

If an error occurs in a restored state snapshot, the test is considered failed.

This returns whether there was a reverted state snapshot that recorded an error.

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pub fn set_state_snapshot_failure(&mut self, has_state_snapshot_failure: bool)

Sets the state snapshot failure flag.

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pub fn mem_db(&self) -> &CacheDB<EmptyDBWrapper>

Returns the memory db used if not in forking mode

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pub fn is_active_fork(&self, id: Uint<256, 4>) -> bool

Returns true if the id is currently active

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pub fn is_in_forking_mode(&self) -> bool

Returns true if the Backend is currently in forking mode

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pub fn active_fork(&self) -> Option<&Fork>

Returns the currently active Fork, if any

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pub fn active_fork_mut(&mut self) -> Option<&mut Fork>

Returns the currently active Fork, if any

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pub fn active_fork_db(&self) -> Option<&CacheDB<SharedBackend>>

Returns the currently active ForkDB, if any

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pub fn active_fork_db_mut(&mut self) -> Option<&mut CacheDB<SharedBackend>>

Returns the currently active ForkDB, if any

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pub fn db(&self) -> &dyn Database<Error = DatabaseError>

Returns the current database implementation as a &dyn value.

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pub fn db_mut(&mut self) -> &mut dyn Database<Error = DatabaseError>

Returns the current database implementation as a &mut dyn value.

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pub fn merged_logs(&self, logs: Vec<Log>) -> Vec<Log>

Since each Fork tracks logs separately, we need to merge them to get all of them

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pub fn inspect<I>( &mut self, env: &mut EnvWithHandlerCfg, inspector: &mut I, ) -> Result<ResultAndState, Report>
where I: InspectorExt,

Executes the configured test call of the env without committing state changes.

Note: in case there are any cheatcodes executed that modify the environment, this will update the given env with the new values.

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pub fn is_existing_precompile(&self, addr: &Address) -> bool

Returns true if the address is a precompile

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pub fn replay_until( &mut self, id: Uint<256, 4>, env: Env, tx_hash: FixedBytes<32>, journaled_state: &mut JournaledState, ) -> Result<Option<Transaction<AnyTxEnvelope>>, Report>

Replays all the transactions at the forks current block that were mined before the tx

Returns the unmined transaction that corresponds to the given tx_hash

Trait Implementations§

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impl Clone for Backend

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fn clone(&self) -> Backend

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Database for Backend

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type Error = DatabaseError

The database error type.
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fn basic( &mut self, address: Address, ) -> Result<Option<AccountInfo>, <Backend as Database>::Error>

Get basic account information.
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fn code_by_hash( &mut self, code_hash: FixedBytes<32>, ) -> Result<Bytecode, <Backend as Database>::Error>

Get account code by its hash.
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fn storage( &mut self, address: Address, index: Uint<256, 4>, ) -> Result<Uint<256, 4>, <Backend as Database>::Error>

Get storage value of address at index.
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fn block_hash( &mut self, number: u64, ) -> Result<FixedBytes<32>, <Backend as Database>::Error>

Get block hash by block number.
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impl DatabaseCommit for Backend

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fn commit(&mut self, changes: HashMap<Address, Account, RandomState>)

Commit changes to the database.
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impl DatabaseExt for Backend

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fn select_fork( &mut self, id: Uint<256, 4>, env: &mut Env, active_journaled_state: &mut JournaledState, ) -> Result<(), Report>

Select an existing fork by id. When switching forks we copy the shared state

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fn roll_fork( &mut self, id: Option<Uint<256, 4>>, block_number: u64, env: &mut Env, journaled_state: &mut JournaledState, ) -> Result<(), Report>

This is effectively the same as Self::create_select_fork() but updating an existing ForkId that is mapped to the LocalForkId

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fn load_allocs( &mut self, allocs: &BTreeMap<Address, GenesisAccount>, journaled_state: &mut JournaledState, ) -> Result<(), BackendError>

Loads the account allocs from the given allocs map into the passed JournaledState.

Returns Ok if all accounts were successfully inserted into the journal, Err otherwise.

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fn clone_account( &mut self, source: &GenesisAccount, target: &Address, journaled_state: &mut JournaledState, ) -> Result<(), BackendError>

Copies bytecode, storage, nonce and balance from the given genesis account to the target address.

Returns Ok if data was successfully inserted into the journal, Err otherwise.

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fn snapshot_state( &mut self, journaled_state: &JournaledState, env: &Env, ) -> Uint<256, 4>

Creates a new state snapshot at the current point of execution. Read more
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fn revert_state( &mut self, id: Uint<256, 4>, current_state: &JournaledState, current: &mut Env, action: RevertStateSnapshotAction, ) -> Option<JournaledState>

Reverts the snapshot if it exists Read more
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fn delete_state_snapshot(&mut self, id: Uint<256, 4>) -> bool

Deletes the state snapshot with the given id Read more
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fn delete_state_snapshots(&mut self)

Deletes all state snapshots.
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fn create_fork( &mut self, create_fork: CreateFork, ) -> Result<Uint<256, 4>, Report>

Creates a new fork but does not select it
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fn create_fork_at_transaction( &mut self, fork: CreateFork, transaction: FixedBytes<32>, ) -> Result<Uint<256, 4>, Report>

Creates a new fork but does not select it
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fn roll_fork_to_transaction( &mut self, id: Option<Uint<256, 4>>, transaction: FixedBytes<32>, env: &mut Env, journaled_state: &mut JournaledState, ) -> Result<(), Report>

Updates the fork to given transaction hash Read more
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fn transact( &mut self, maybe_id: Option<Uint<256, 4>>, transaction: FixedBytes<32>, env: Env, journaled_state: &mut JournaledState, inspector: &mut dyn InspectorExt, ) -> Result<(), Report>

Fetches the given transaction for the fork and executes it, committing the state in the DB
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fn transact_from_tx( &mut self, tx: &TransactionRequest, env: Env, journaled_state: &mut JournaledState, inspector: &mut dyn InspectorExt, ) -> Result<(), Report>

Executes a given TransactionRequest, commits the new state to the DB
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fn active_fork_id(&self) -> Option<Uint<256, 4>>

Returns the ForkId that’s currently used in the database, if fork mode is on
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fn active_fork_url(&self) -> Option<String>

Returns the Fork url that’s currently used in the database, if fork mode is on
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fn ensure_fork(&self, id: Option<Uint<256, 4>>) -> Result<Uint<256, 4>, Report>

Ensures that an appropriate fork exists Read more
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fn ensure_fork_id(&self, id: Uint<256, 4>) -> Result<&ForkId, Report>

Ensures that a corresponding ForkId exists for the given local id
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fn diagnose_revert( &self, callee: Address, journaled_state: &JournaledState, ) -> Option<RevertDiagnostic>

Handling multiple accounts/new contracts in a multifork environment can be challenging since every fork has its own standalone storage section. So this can be a common error to run into: Read more
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fn add_persistent_account(&mut self, account: Address) -> bool

Marks the given account as persistent.
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fn remove_persistent_account(&mut self, account: &Address) -> bool

Revokes persistent status from the given account.
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fn is_persistent(&self, acc: &Address) -> bool

Returns true if the given account is currently marked as persistent.
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fn allow_cheatcode_access(&mut self, account: Address) -> bool

Grants cheatcode access for the given account Read more
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fn revoke_cheatcode_access(&mut self, account: &Address) -> bool

Revokes cheatcode access for the given account Read more
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fn has_cheatcode_access(&self, account: &Address) -> bool

Returns true if the given account is allowed to execute cheatcodes
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fn set_blockhash( &mut self, block_number: Uint<256, 4>, block_hash: FixedBytes<32>, )

Set the blockhash for a given block number. Read more
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fn create_select_fork( &mut self, fork: CreateFork, env: &mut Env, journaled_state: &mut JournaledState, ) -> Result<Uint<256, 4>, Report>

Creates and also selects a new fork Read more
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fn create_select_fork_at_transaction( &mut self, fork: CreateFork, env: &mut Env, journaled_state: &mut JournaledState, transaction: FixedBytes<32>, ) -> Result<Uint<256, 4>, Report>

Creates and also selects a new fork Read more
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fn is_forked_mode(&self) -> bool

Whether the database is currently in forked mode.
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fn remove_persistent_accounts( &mut self, accounts: impl IntoIterator<Item = Address>, )
where Self: Sized,

Removes persistent status from all given accounts.
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fn extend_persistent_accounts( &mut self, accounts: impl IntoIterator<Item = Address>, )
where Self: Sized,

Extends the persistent accounts with the accounts the iterator yields.
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fn ensure_cheatcode_access(&self, account: &Address) -> Result<(), BackendError>

Ensures that account is allowed to execute cheatcodes Read more
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fn ensure_cheatcode_access_forking_mode( &self, account: &Address, ) -> Result<(), BackendError>

Same as Self::ensure_cheatcode_access() but only enforces it if the backend is currently in forking mode
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impl DatabaseRef for Backend

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type Error = DatabaseError

The database error type.
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fn basic_ref( &self, address: Address, ) -> Result<Option<AccountInfo>, <Backend as DatabaseRef>::Error>

Get basic account information.
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fn code_by_hash_ref( &self, code_hash: FixedBytes<32>, ) -> Result<Bytecode, <Backend as DatabaseRef>::Error>

Get account code by its hash.
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fn storage_ref( &self, address: Address, index: Uint<256, 4>, ) -> Result<Uint<256, 4>, <Backend as DatabaseRef>::Error>

Get storage value of address at index.
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fn block_hash_ref( &self, number: u64, ) -> Result<FixedBytes<32>, <Backend as DatabaseRef>::Error>

Get block hash by block number.
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impl Debug for Backend

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

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Returns self with the bg() set to [Color::BrightWhite].

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling [Attribute] value.

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Make text bold using attr():

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Make text bold using using bold().

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fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Bold].

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fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Dim].

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fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Italic].

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Returns self with the attr() set to [Attribute::Underline].

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Returns self with the attr() set to [Attribute::Blink].

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Returns self with the attr() set to [Attribute::RapidBlink].

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Returns self with the attr() set to [Attribute::Invert].

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Returns self with the attr() set to [Attribute::Conceal].

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fn strike(&self) -> Painted<&T>

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Enables the yansi [Quirk] value.

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Returns self with the quirk() set to [Quirk::Mask].

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Returns self with the quirk() set to [Quirk::Wrap].

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fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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Conditionally enable styling based on whether the [Condition] value applies. Replaces any previous condition.

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Enable styling painted only when both stdout and stderr are TTYs:

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Apply a style wholesale to self. Any previous style is replaced. Read more
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impl<T> Pipe for T
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fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
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Pipes by value. This is generally the method you want to use. Read more
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Borrows self and passes that borrow into the pipe function. Read more
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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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fn tap(self, func: impl FnOnce(&Self)) -> Self

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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

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fn try_clone(&self) -> Result<T, Error>

Clones self, possibly returning an error.
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impl<T> MaybeSendSync for T

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Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 816 bytes