Struct MainnetHandler

pub struct MainnetHandler<CTX, ERROR, FRAME> {
    pub _phantom: PhantomData<(CTX, ERROR, FRAME)>,
}

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§_phantom: PhantomData<(CTX, ERROR, FRAME)>

Trait Implementations§

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impl<CTX, ERROR, FRAME> Default for MainnetHandler<CTX, ERROR, FRAME>

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fn default() -> MainnetHandler<CTX, ERROR, FRAME>

Returns the “default value” for a type. Read more
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impl<EVM, ERROR, FRAME> Handler for MainnetHandler<EVM, ERROR, FRAME>
where <<EVM as EvmTr>::Context as ContextTr>::Journal: JournalTr<FinalOutput = JournalOutput>, ERROR: EvmTrError<EVM>, FRAME: Frame<Evm = EVM, Error = ERROR, FrameResult = FrameResult, FrameInit = FrameInput>, EVM: EvmTr, <EVM as EvmTr>::Context: ContextTr,

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type Evm = EVM

The EVM type containing Context, Instruction, and Precompiles implementations.
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type Error = ERROR

The error type returned by this handler.
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type Frame = FRAME

The Frame type containing data for frame execution. Supports Call, Create and EofCreate frames.
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type HaltReason = HaltReason

The halt reason type included in the output
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fn run( &mut self, evm: &mut Self::Evm, ) -> Result<ResultAndState<Self::HaltReason>, Self::Error>

The main entry point for transaction execution. Read more
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fn run_system_call( &mut self, evm: &mut Self::Evm, ) -> Result<ResultAndState<Self::HaltReason>, Self::Error>

Runs the system call. Read more
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fn run_without_catch_error( &mut self, evm: &mut Self::Evm, ) -> Result<ResultAndState<Self::HaltReason>, Self::Error>

Called by Handler::run to execute the core handler logic. Read more
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fn validate( &self, evm: &mut Self::Evm, ) -> Result<InitialAndFloorGas, Self::Error>

Validates the execution environment and transaction parameters. Read more
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fn pre_execution(&self, evm: &mut Self::Evm) -> Result<u64, Self::Error>

Prepares the EVM state for execution. Read more
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fn execution( &mut self, evm: &mut Self::Evm, init_and_floor_gas: &InitialAndFloorGas, ) -> Result<FrameResult, Self::Error>

Creates and executes the initial frame, then processes the execution loop. Read more
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fn post_execution( &self, evm: &mut Self::Evm, exec_result: FrameResult, init_and_floor_gas: InitialAndFloorGas, eip7702_gas_refund: i64, ) -> Result<ResultAndState<Self::HaltReason>, Self::Error>

Handles the final steps of transaction execution. Read more
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fn validate_env(&self, evm: &mut Self::Evm) -> Result<(), Self::Error>

Validates block, transaction and configuration fields. Read more
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fn validate_initial_tx_gas( &self, evm: &Self::Evm, ) -> Result<InitialAndFloorGas, Self::Error>

Calculates initial gas costs based on transaction type and input data. Read more
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fn load_accounts(&self, evm: &mut Self::Evm) -> Result<(), Self::Error>

Loads access list and beneficiary account, marking them as warm in the context::Journal.
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fn apply_eip7702_auth_list( &self, evm: &mut Self::Evm, ) -> Result<u64, Self::Error>

Processes the authorization list, validating authority signatures, nonces and chain IDs. Applies valid authorizations to accounts. Read more
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fn apply_eip7873_eof_initcodes( &self, _evm: &mut Self::Evm, ) -> Result<(), Self::Error>

Processes the authorization list, validating authority signatures, nonces and chain IDs. Applies valid authorizations to accounts. Read more
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fn validate_against_state_and_deduct_caller( &self, evm: &mut Self::Evm, ) -> Result<(), Self::Error>

Deducts maximum possible fee and transfer value from caller’s balance. Read more
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fn first_frame_input( &mut self, evm: &mut Self::Evm, gas_limit: u64, ) -> Result<FrameInput, Self::Error>

Creates initial frame input using transaction parameters, gas limit and configuration.
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fn last_frame_result( &mut self, evm: &mut Self::Evm, frame_result: &mut <Self::Frame as Frame>::FrameResult, ) -> Result<(), Self::Error>

Processes the result of the initial call and handles returned gas.
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fn first_frame_init( &mut self, evm: &mut Self::Evm, frame_input: <Self::Frame as Frame>::FrameInit, ) -> Result<ItemOrResult<Self::Frame, <Self::Frame as Frame>::FrameResult>, Self::Error>

Initializes the first frame from the provided frame input.
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fn frame_init( &mut self, frame: &mut Self::Frame, evm: &mut Self::Evm, frame_input: <Self::Frame as Frame>::FrameInit, ) -> Result<ItemOrResult<Self::Frame, <Self::Frame as Frame>::FrameResult>, Self::Error>

Initializes a new frame from the provided frame input and previous frame. Read more
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fn frame_call( &mut self, frame: &mut Self::Frame, evm: &mut Self::Evm, ) -> Result<ItemOrResult<<Self::Frame as Frame>::FrameInit, <Self::Frame as Frame>::FrameResult>, Self::Error>

Executes a frame and returns either input for a new frame or the frame’s result. Read more
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fn frame_return_result( &mut self, frame: &mut Self::Frame, evm: &mut Self::Evm, result: <Self::Frame as Frame>::FrameResult, ) -> Result<(), Self::Error>

Processes a frame’s result by inserting it into the parent frame.
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fn run_exec_loop( &mut self, evm: &mut Self::Evm, frame: Self::Frame, ) -> Result<FrameResult, Self::Error>

Executes the main frame processing loop. Read more
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fn eip7623_check_gas_floor( &self, _evm: &mut Self::Evm, exec_result: &mut <Self::Frame as Frame>::FrameResult, init_and_floor_gas: InitialAndFloorGas, )

Validates that the minimum gas floor requirements are satisfied. Read more
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fn refund( &self, evm: &mut Self::Evm, exec_result: &mut <Self::Frame as Frame>::FrameResult, eip7702_refund: i64, )

Calculates the final gas refund amount, including any EIP-7702 refunds.
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fn reimburse_caller( &self, evm: &mut Self::Evm, exec_result: &mut <Self::Frame as Frame>::FrameResult, ) -> Result<(), Self::Error>

Returns unused gas costs to the transaction sender’s account.
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fn reward_beneficiary( &self, evm: &mut Self::Evm, exec_result: &mut <Self::Frame as Frame>::FrameResult, ) -> Result<(), Self::Error>

Transfers transaction fees to the block beneficiary’s account.
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fn output( &self, evm: &mut Self::Evm, result: <Self::Frame as Frame>::FrameResult, ) -> Result<ResultAndState<Self::HaltReason>, Self::Error>

Processes the final execution output. Read more
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fn catch_error( &self, evm: &mut Self::Evm, error: Self::Error, ) -> Result<ResultAndState<Self::HaltReason>, Self::Error>

Handles cleanup when an error occurs during execution. Read more
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impl<EVM, ERROR, FRAME> InspectorHandler for MainnetHandler<EVM, ERROR, FRAME>
where <EVM as InspectorEvmTr>::Inspector: Inspector<<<MainnetHandler<EVM, ERROR, FRAME> as Handler>::Evm as EvmTr>::Context>, ERROR: EvmTrError<EVM>, FRAME: Frame<Evm = EVM, Error = ERROR, FrameResult = FrameResult, FrameInit = FrameInput> + InspectorFrame<IT = EthInterpreter>, EVM: InspectorEvmTr, <EVM as EvmTr>::Context: ContextTr, <<EVM as EvmTr>::Context as ContextTr>::Journal: JournalTr<FinalOutput = JournalOutput>,

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type IT = EthInterpreter

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fn inspect_run( &mut self, evm: &mut Self::Evm, ) -> Result<ResultAndState<Self::HaltReason>, Self::Error>

Entry point for inspection. Read more
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fn inspect_run_without_catch_error( &mut self, evm: &mut Self::Evm, ) -> Result<ResultAndState<Self::HaltReason>, Self::Error>

Run inspection without catching error. Read more
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fn inspect_execution( &mut self, evm: &mut Self::Evm, init_and_floor_gas: &InitialAndFloorGas, ) -> Result<FrameResult, Self::Error>

Run execution loop with inspection support Read more
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fn inspect_first_frame_init( &mut self, evm: &mut Self::Evm, frame_input: <Self::Frame as Frame>::FrameInit, ) -> Result<ItemOrResult<Self::Frame, <Self::Frame as Frame>::FrameResult>, Self::Error>

Initialize first frame. Read more
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fn inspect_frame_call( &mut self, frame: &mut Self::Frame, evm: &mut Self::Evm, ) -> Result<ItemOrResult<<Self::Frame as Frame>::FrameInit, <Self::Frame as Frame>::FrameResult>, Self::Error>

Run inspection on frame. Read more
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fn inspect_run_exec_loop( &mut self, evm: &mut Self::Evm, frame: Self::Frame, ) -> Result<FrameResult, Self::Error>

Run inspection on execution loop. Read more

Auto Trait Implementations§

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impl<CTX, ERROR, FRAME> Freeze for MainnetHandler<CTX, ERROR, FRAME>

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impl<CTX, ERROR, FRAME> RefUnwindSafe for MainnetHandler<CTX, ERROR, FRAME>
where CTX: RefUnwindSafe, ERROR: RefUnwindSafe, FRAME: RefUnwindSafe,

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impl<CTX, ERROR, FRAME> Send for MainnetHandler<CTX, ERROR, FRAME>
where CTX: Send, ERROR: Send, FRAME: Send,

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impl<CTX, ERROR, FRAME> Sync for MainnetHandler<CTX, ERROR, FRAME>
where CTX: Sync, ERROR: Sync, FRAME: Sync,

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impl<CTX, ERROR, FRAME> Unpin for MainnetHandler<CTX, ERROR, FRAME>
where CTX: Unpin, ERROR: Unpin, FRAME: Unpin,

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impl<CTX, ERROR, FRAME> UnwindSafe for MainnetHandler<CTX, ERROR, FRAME>
where CTX: UnwindSafe, ERROR: UnwindSafe, FRAME: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, R> CollectAndApply<T, R> for T

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fn collect_and_apply<I, F>(iter: I, f: F) -> R
where I: Iterator<Item = T>, F: FnOnce(&[T]) -> R,

Equivalent to f(&iter.collect::<Vec<_>>()).

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type Output = R

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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

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where Self: Binary,

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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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where Self: Octal,

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where Self: Pointer,

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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<TxEnv, T> FromRecoveredTx<&T> for TxEnv
where TxEnv: FromRecoveredTx<T>,

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fn from_recovered_tx(tx: &&T, sender: Address) -> TxEnv

Builds a TxEnv from a transaction and a sender address.
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impl<TxEnv, T> FromTxWithEncoded<&T> for TxEnv
where TxEnv: FromTxWithEncoded<T>,

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fn from_encoded_tx(tx: &&T, sender: Address, encoded: Bytes) -> TxEnv

Builds a TxEnv from a transaction, its sender, and encoded transaction bytes.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoRequest<T> for T

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fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
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impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

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fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
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impl<L> LayerExt<L> for L

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fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>
where L: Layer<S>,

Applies the layer to a service and wraps it in [Layered].
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

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Set foreground color to white using fg():

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Returns self with the fg() set to [Color :: Primary].

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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

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Returns self with the fg() set to [Color :: Black].

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fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

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fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

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Returns self with the fg() set to [Color :: White].

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Returns self with the fg() set to [Color :: BrightBlack].

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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

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println!("{}", value.bright_green());
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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

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println!("{}", value.bright_yellow());
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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

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println!("{}", value.bright_blue());
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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

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println!("{}", value.bright_magenta());
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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

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println!("{}", value.bright_cyan());
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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

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println!("{}", value.bright_white());
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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

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Set background color to red using fg():

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painted.bg(Color::Red);

Set background color to red using on_red().

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painted.on_red();
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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

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Returns self with the bg() set to [Color :: BrightGreen].

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Returns self with the bg() set to [Color :: BrightYellow].

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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

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Returns self with the bg() set to [Color :: BrightCyan].

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Returns self with the bg() set to [Color :: BrightWhite].

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling [Attribute] value.

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Make text bold using attr():

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Make text bold using using bold().

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Returns self with the attr() set to [Attribute :: Bold].

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fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

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Returns self with the attr() set to [Attribute :: Italic].

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fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

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Returns self with the attr() set to [Attribute :: Blink].

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Returns self with the attr() set to [Attribute :: RapidBlink].

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Returns self with the attr() set to [Attribute :: Invert].

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Returns self with the attr() set to [Attribute :: Conceal].

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Returns self with the attr() set to [Attribute :: Strike].

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fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi [Quirk] value.

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Enable wrapping using wrap().

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Returns self with the quirk() set to [Quirk :: Mask].

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Returns self with the quirk() set to [Quirk :: Wrap].

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Returns self with the quirk() set to [Quirk :: Linger].

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👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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Returns self with the quirk() set to [Quirk :: Resetting].

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Returns self with the quirk() set to [Quirk :: Bright].

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Returns self with the quirk() set to [Quirk :: OnBright].

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Conditionally enable styling based on whether the [Condition] value applies. Replaces any previous condition.

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Apply a style wholesale to self. Any previous style is replaced. Read more
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fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
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Pipes by value. This is generally the method you want to use. Read more
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where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
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Mutably borrows self and passes that borrow into the pipe function. Read more
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Borrows self, then passes self.borrow() into the pipe function. Read more
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Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
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Borrows self, then passes self.as_ref() into the pipe function.
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fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
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Mutably borrows self, then passes self.as_mut() into the pipe function.
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Borrows self, then passes self.deref() into the pipe function.
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Mutably borrows self, then passes self.deref_mut() into the pipe function.
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Dereferences the given pointer. Read more
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Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
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type Output = T

Should always be Self
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fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
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Mutable access to a value. Read more
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Immutable access to the Borrow<B> of a value. Read more
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Mutable access to the BorrowMut<B> of a value. Read more
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Immutable access to the AsRef<R> view of a value. Read more
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Mutable access to the AsMut<R> view of a value. Read more
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Immutable access to the Deref::Target of a value. Read more
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Mutable access to the Deref::Target of a value. Read more
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

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Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

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