forge_script

Struct ScriptArgs

Source
pub struct ScriptArgs {
Show 27 fields pub global: GlobalOpts, pub path: String, pub args: Vec<String>, pub target_contract: Option<String>, pub sig: String, pub priority_gas_price: Option<U256>, pub legacy: bool, pub broadcast: bool, pub batch_size: usize, pub skip_simulation: bool, pub gas_estimate_multiplier: u64, pub unlocked: bool, pub resume: bool, pub multi: bool, pub debug: bool, pub dump: Option<PathBuf>, pub slow: bool, pub non_interactive: bool, pub etherscan_api_key: Option<String>, pub verify: bool, pub with_gas_price: Option<U256>, pub timeout: Option<u64>, pub opts: CoreBuildArgs, pub wallets: MultiWalletOpts, pub evm_args: EvmArgs, pub verifier: VerifierArgs, pub retry: RetryArgs,
}
Expand description

CLI arguments for forge script.

Fields§

§global: GlobalOpts§path: String

The contract you want to run. Either the file path or contract name.

If multiple contracts exist in the same file you must specify the target contract with –target-contract.

§args: Vec<String>

Arguments to pass to the script function.

§target_contract: Option<String>

The name of the contract you want to run.

§sig: String

The signature of the function you want to call in the contract, or raw calldata.

§priority_gas_price: Option<U256>

Max priority fee per gas for EIP1559 transactions.

§legacy: bool

Use legacy transactions instead of EIP1559 ones.

This is auto-enabled for common networks without EIP1559.

§broadcast: bool

Broadcasts the transactions.

§batch_size: usize

Batch size of transactions.

This is ignored and set to 1 if batching is not available or --slow is enabled.

§skip_simulation: bool

Skips on-chain simulation.

§gas_estimate_multiplier: u64

Relative percentage to multiply gas estimates by.

§unlocked: bool

Send via eth_sendTransaction using the --from argument or $ETH_FROM as sender

§resume: bool

Resumes submitting transactions that failed or timed-out previously.

It DOES NOT simulate the script again and it expects nonces to have remained the same.

Example: If transaction N has a nonce of 22, then the account should have a nonce of 22, otherwise it fails.

§multi: bool

If present, –resume or –verify will be assumed to be a multi chain deployment.

§debug: bool

Open the script in the debugger.

Takes precedence over broadcast.

§dump: Option<PathBuf>

Dumps all debugger steps to file.

§slow: bool

Makes sure a transaction is sent, only after its previous one has been confirmed and succeeded.

§non_interactive: bool

Disables interactive prompts that might appear when deploying big contracts.

For more info on the contract size limit, see EIP-170: https://eips.ethereum.org/EIPS/eip-170

§etherscan_api_key: Option<String>

The Etherscan (or equivalent) API key

§verify: bool

Verifies all the contracts found in the receipts of a script, if any.

§with_gas_price: Option<U256>

Gas price for legacy transactions, or max fee per gas for EIP1559 transactions, either specified in wei, or as a string with a unit type.

Examples: 1ether, 10gwei, 0.01ether

§timeout: Option<u64>

Timeout to use for broadcasting transactions.

§opts: CoreBuildArgs§wallets: MultiWalletOpts§evm_args: EvmArgs§verifier: VerifierArgs§retry: RetryArgs

Implementations§

Source§

impl ScriptArgs

Source

pub async fn preprocess(self) -> Result<PreprocessedState>

Source

pub async fn run_script(self) -> Result<()>

Executes the script

Source

pub(crate) fn maybe_load_private_key(&self) -> Result<Option<Address>>

In case the user has loaded only one private-key, we can assume that he’s using it as the --sender

Source

pub(crate) fn get_method_and_calldata( &self, abi: &JsonAbi, ) -> Result<(Function, Bytes)>

Returns the Function and calldata based on the signature

If the sig is a valid human-readable function we find the corresponding function in the abi If the sig is valid hex, we assume it’s calldata and try to find the corresponding function by matching the selector, first 4 bytes in the calldata.

Note: We assume that the sig is already stripped of its prefix, See ScriptArgs

Source

pub(crate) fn check_contract_sizes( &self, result: &ScriptResult, known_contracts: &ContractsByArtifact, create2_deployer: Address, ) -> Result<()>

Checks if the transaction is a deployment with either a size above the CONTRACT_MAX_SIZE or specified code_size_limit.

If self.broadcast is enabled, it asks confirmation of the user. Otherwise, it just warns the user.

Source

pub(crate) fn should_broadcast(&self) -> bool

We only broadcast transactions if –broadcast or –resume was passed.

Trait Implementations§

Source§

impl Args for ScriptArgs

Source§

fn group_id() -> Option<Id>

Report the [ArgGroup::id][crate::ArgGroup::id] for this set of arguments
Source§

fn augment_args<'b>(__clap_app: Command) -> Command

Append to [Command] so it can instantiate Self via [FromArgMatches::from_arg_matches_mut] Read more
Source§

fn augment_args_for_update<'b>(__clap_app: Command) -> Command

Append to [Command] so it can instantiate self via [FromArgMatches::update_from_arg_matches_mut] Read more
Source§

impl Clone for ScriptArgs

Source§

fn clone(&self) -> ScriptArgs

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl CommandFactory for ScriptArgs

Source§

fn command<'b>() -> Command

Build a [Command] that can instantiate Self. Read more
Source§

fn command_for_update<'b>() -> Command

Build a [Command] that can update self. Read more
Source§

impl Debug for ScriptArgs

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for ScriptArgs

Source§

fn default() -> ScriptArgs

Returns the “default value” for a type. Read more
Source§

impl<'a> From<&'a ScriptArgs> for Config

Source§

fn from(args: &'a ScriptArgs) -> Self

Converts to this type from the input type.
Source§

impl<'a> From<&'a ScriptArgs> for Figment

Source§

fn from(args: &'a ScriptArgs) -> Self

Converts to this type from the input type.
Source§

impl FromArgMatches for ScriptArgs

Source§

fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>

Instantiate Self from [ArgMatches], parsing the arguments as needed. Read more
Source§

fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches, ) -> Result<Self, Error>

Instantiate Self from [ArgMatches], parsing the arguments as needed. Read more
Source§

fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
Source§

fn update_from_arg_matches_mut( &mut self, __clap_arg_matches: &mut ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
Source§

impl Parser for ScriptArgs

§

fn parse() -> Self

Parse from std::env::args_os(), [exit][Error::exit] on error.
§

fn try_parse() -> Result<Self, Error>

Parse from std::env::args_os(), return Err on error.
§

fn parse_from<I, T>(itr: I) -> Self
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, [exit][Error::exit] on error.
§

fn try_parse_from<I, T>(itr: I) -> Result<Self, Error>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, return Err on error.
§

fn update_from<I, T>(&mut self, itr: I)
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, [exit][Error::exit] on error. Read more
§

fn try_update_from<I, T>(&mut self, itr: I) -> Result<(), Error>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, return Err on error.
Source§

impl Provider for ScriptArgs

Source§

fn metadata(&self) -> Metadata

Returns the [Metadata] for this provider, identifying itself and its configuration sources.
Source§

fn data(&self) -> Result<Map<Profile, Dict>, Error>

Returns the configuration data.
§

fn profile(&self) -> Option<Profile>

Optionally returns a profile to set on the Figment this provider is merged into. The profile is only set if self is merged.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
§

impl<T, R> CollectAndApply<T, R> for T

§

fn collect_and_apply<I, F>(iter: I, f: F) -> R
where I: Iterator<Item = T>, F: FnOnce(&[T]) -> R,

Equivalent to f(&iter.collect::<Vec<_>>()).

§

type Output = R

§

impl<T> Conv for T

§

fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
Source§

impl<T> DynClone for T
where T: Clone,

§

impl<T> FmtForward for T

§

fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
§

fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
§

fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
§

fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
§

fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
§

fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
§

fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
§

fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
§

fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> FromRef<T> for T
where T: Clone,

§

fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> IntoRequest<T> for T

Source§

fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
§

impl<D> OwoColorize for D

§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
§

fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
§

fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
§

fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
§

fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
§

fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
§

fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
§

fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
§

fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
§

fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
§

fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
§

fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
§

fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
§

fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
§

fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
§

fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
§

fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
§

fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
§

fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
§

fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
§

fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
§

fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
§

fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
§

fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
§

fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
§

fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
§

fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
§

fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
§

fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
§

fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
§

fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
§

fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
§

fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
§

fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
§

fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
§

fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
§

fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
§

fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
§

fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
§

fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
§

fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
§

fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
§

fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
§

fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
§

fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
§

fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
§

impl<T> Paint for T
where T: ?Sized,

§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Primary].

§Example
println!("{}", value.primary());
§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color::Fixed].

§Example
println!("{}", value.fixed(color));
§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color::Rgb].

§Example
println!("{}", value.rgb(r, g, b));
§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Black].

§Example
println!("{}", value.black());
§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Red].

§Example
println!("{}", value.red());
§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Green].

§Example
println!("{}", value.green());
§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Yellow].

§Example
println!("{}", value.yellow());
§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Blue].

§Example
println!("{}", value.blue());
§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Magenta].

§Example
println!("{}", value.magenta());
§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color::Cyan].

§Example
println!("{}", value.cyan());
§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color::White].

§Example
println!("{}", value.white());
§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightBlack].

§Example
println!("{}", value.bright_black());
§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightRed].

§Example
println!("{}", value.bright_red());
§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightGreen].

§Example
println!("{}", value.bright_green());
§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightYellow].

§Example
println!("{}", value.bright_yellow());
§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightBlue].

§Example
println!("{}", value.bright_blue());
§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightMagenta].

§Example
println!("{}", value.bright_magenta());
§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightCyan].

§Example
println!("{}", value.bright_cyan());
§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color::BrightWhite].

§Example
println!("{}", value.bright_white());
§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Primary].

§Example
println!("{}", value.on_primary());
§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color::Fixed].

§Example
println!("{}", value.on_fixed(color));
§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color::Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Black].

§Example
println!("{}", value.on_black());
§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Red].

§Example
println!("{}", value.on_red());
§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Green].

§Example
println!("{}", value.on_green());
§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Yellow].

§Example
println!("{}", value.on_yellow());
§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Blue].

§Example
println!("{}", value.on_blue());
§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Magenta].

§Example
println!("{}", value.on_magenta());
§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color::Cyan].

§Example
println!("{}", value.on_cyan());
§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color::White].

§Example
println!("{}", value.on_white());
§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightBlack].

§Example
println!("{}", value.on_bright_black());
§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightRed].

§Example
println!("{}", value.on_bright_red());
§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightGreen].

§Example
println!("{}", value.on_bright_green());
§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightBlue].

§Example
println!("{}", value.on_bright_blue());
§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color::BrightWhite].

§Example
println!("{}", value.on_bright_white());
§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling [Attribute] value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Bold].

§Example
println!("{}", value.bold());
§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Dim].

§Example
println!("{}", value.dim());
§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Italic].

§Example
println!("{}", value.italic());
§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute::Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute::RapidBlink].

§Example
println!("{}", value.rapid_blink());
§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Invert].

§Example
println!("{}", value.invert());
§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Conceal].

§Example
println!("{}", value.conceal());
§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute::Strike].

§Example
println!("{}", value.strike());
§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi [Quirk] value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::Mask].

§Example
println!("{}", value.mask());
§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::Wrap].

§Example
println!("{}", value.wrap());
§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::Linger].

§Example
println!("{}", value.linger());
§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk::Clear].

§Example
println!("{}", value.clear());
§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::Resetting].

§Example
println!("{}", value.resetting());
§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::Bright].

§Example
println!("{}", value.bright());
§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk::OnBright].

§Example
println!("{}", value.on_bright());
§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the [Condition] value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new [Painted] with a default [Style]. Read more
§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
§

impl<T> Pipe for T
where T: ?Sized,

§

fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
§

fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
§

fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
§

fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
§

fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
§

fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
§

fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
§

fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
§

fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R, ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
§

impl<T> Tap for T

§

fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
§

fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
§

fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
§

fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
§

fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
§

fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
§

fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
§

fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
§

fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
§

fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
§

fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
§

fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
§

fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
§

fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
§

fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
§

fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T> TryClone for T
where T: Clone,

§

fn try_clone(&self) -> Result<T, Error>

Clones self, possibly returning an error.
§

impl<T> TryConv for T

§

fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<T> ErasedDestructor for T
where T: 'static,

§

impl<T> MaybeSendSync for T

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 1432 bytes