pub struct deleteStateSnapshotCall {
pub snapshotId: U256,
}
Expand description
Removes the snapshot with the given ID created by snapshot
.
Takes the snapshot ID to delete.
Returns true
if the snapshot was successfully deleted.
Returns false
if the snapshot does not exist.
Function with signature deleteStateSnapshot(uint256)
and selector 0x08d6b37a
.
function deleteStateSnapshot(uint256 snapshotId) external returns (bool success);
Fields§
§snapshotId: U256
Trait Implementations§
Source§impl Clone for deleteStateSnapshotCall
impl Clone for deleteStateSnapshotCall
Source§fn clone(&self) -> deleteStateSnapshotCall
fn clone(&self) -> deleteStateSnapshotCall
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for deleteStateSnapshotCall
impl Debug for deleteStateSnapshotCall
Source§impl SolCall for deleteStateSnapshotCall
impl SolCall for deleteStateSnapshotCall
Source§type Parameters<'a> = (Uint<256>,)
type Parameters<'a> = (Uint<256>,)
The underlying tuple type which represents this type’s arguments. Read more
Source§type Token<'a> = <<deleteStateSnapshotCall as SolCall>::Parameters<'a> as SolType>::Token<'a>
type Token<'a> = <<deleteStateSnapshotCall as SolCall>::Parameters<'a> as SolType>::Token<'a>
The arguments’ corresponding [TokenSeq] type.
Source§type Return = deleteStateSnapshotReturn
type Return = deleteStateSnapshotReturn
The function’s return struct.
Source§type ReturnTuple<'a> = (Bool,)
type ReturnTuple<'a> = (Bool,)
The underlying tuple type which represents this type’s return values. Read more
Source§type ReturnToken<'a> = <<deleteStateSnapshotCall as SolCall>::ReturnTuple<'a> as SolType>::Token<'a>
type ReturnToken<'a> = <<deleteStateSnapshotCall as SolCall>::ReturnTuple<'a> as SolType>::Token<'a>
The returns’ corresponding [TokenSeq] type.
Source§fn new<'a>(tuple: <Self::Parameters<'a> as SolType>::RustType) -> Self
fn new<'a>(tuple: <Self::Parameters<'a> as SolType>::RustType) -> Self
Convert from the tuple type used for ABI encoding and decoding.
Source§fn abi_decode_returns(data: &[u8], validate: bool) -> Result<Self::Return>
fn abi_decode_returns(data: &[u8], validate: bool) -> Result<Self::Return>
ABI decode this call’s return values from the given slice.
§fn abi_encoded_size(&self) -> usize
fn abi_encoded_size(&self) -> usize
The size of the encoded data in bytes, without its selector.
§fn abi_decode_raw(data: &[u8], validate: bool) -> Result<Self, Error>
fn abi_decode_raw(data: &[u8], validate: bool) -> Result<Self, Error>
ABI decode this call’s arguments from the given slice, without its
selector.
§fn abi_decode(data: &[u8], validate: bool) -> Result<Self, Error>
fn abi_decode(data: &[u8], validate: bool) -> Result<Self, Error>
ABI decode this call’s arguments from the given slice, with the
selector.
§fn abi_encode_raw(&self, out: &mut Vec<u8>)
fn abi_encode_raw(&self, out: &mut Vec<u8>)
ABI encode the call to the given buffer without its selector.
§fn abi_encode(&self) -> Vec<u8>
fn abi_encode(&self) -> Vec<u8>
ABI encode the call to the given buffer with its selector.
§fn abi_encode_returns<'a, E>(e: &'a E) -> Vec<u8>where
E: SolTypeValue<Self::ReturnTuple<'a>>,
fn abi_encode_returns<'a, E>(e: &'a E) -> Vec<u8>where
E: SolTypeValue<Self::ReturnTuple<'a>>,
ABI encode the call’s return values.
Auto Trait Implementations§
impl Freeze for deleteStateSnapshotCall
impl RefUnwindSafe for deleteStateSnapshotCall
impl Send for deleteStateSnapshotCall
impl Sync for deleteStateSnapshotCall
impl Unpin for deleteStateSnapshotCall
impl UnwindSafe for deleteStateSnapshotCall
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 32 bytes