pub struct envUint_1Call {
pub name: String,
pub delim: String,
}
Expand description
Gets the environment variable name
and parses it as an array of uint256
, delimited by delim
.
Reverts if the variable was not found or could not be parsed.
Function with signature envUint(string,string)
and selector 0xf3dec099
.
function envUint(string calldata name, string calldata delim) external view returns (uint256[] memory value);
Fields§
§name: String
§delim: String
Trait Implementations§
Source§impl CheatcodeDef for envUint_1Call
impl CheatcodeDef for envUint_1Call
Source§impl Clone for envUint_1Call
impl Clone for envUint_1Call
Source§fn clone(&self) -> envUint_1Call
fn clone(&self) -> envUint_1Call
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for envUint_1Call
impl Debug for envUint_1Call
Source§impl SolCall for envUint_1Call
impl SolCall for envUint_1Call
Source§type Parameters<'a> = (String, String)
type Parameters<'a> = (String, String)
The underlying tuple type which represents this type’s arguments. Read more
Source§type Token<'a> = <<envUint_1Call as SolCall>::Parameters<'a> as SolType>::Token<'a>
type Token<'a> = <<envUint_1Call as SolCall>::Parameters<'a> as SolType>::Token<'a>
The arguments’ corresponding [TokenSeq] type.
Source§type Return = envUint_1Return
type Return = envUint_1Return
The function’s return struct.
Source§type ReturnTuple<'a> = (Array<Uint<256>>,)
type ReturnTuple<'a> = (Array<Uint<256>>,)
The underlying tuple type which represents this type’s return values. Read more
Source§type ReturnToken<'a> = <<envUint_1Call as SolCall>::ReturnTuple<'a> as SolType>::Token<'a>
type ReturnToken<'a> = <<envUint_1Call as SolCall>::ReturnTuple<'a> as SolType>::Token<'a>
The returns’ corresponding [TokenSeq] type.
Source§fn new<'a>(tuple: <Self::Parameters<'a> as SolType>::RustType) -> Self
fn new<'a>(tuple: <Self::Parameters<'a> as SolType>::RustType) -> Self
Convert from the tuple type used for ABI encoding and decoding.
Source§fn abi_decode_returns(data: &[u8], validate: bool) -> Result<Self::Return>
fn abi_decode_returns(data: &[u8], validate: bool) -> Result<Self::Return>
ABI decode this call’s return values from the given slice.
§fn abi_encoded_size(&self) -> usize
fn abi_encoded_size(&self) -> usize
The size of the encoded data in bytes, without its selector.
§fn abi_decode_raw(data: &[u8], validate: bool) -> Result<Self, Error>
fn abi_decode_raw(data: &[u8], validate: bool) -> Result<Self, Error>
ABI decode this call’s arguments from the given slice, without its
selector.
§fn abi_decode(data: &[u8], validate: bool) -> Result<Self, Error>
fn abi_decode(data: &[u8], validate: bool) -> Result<Self, Error>
ABI decode this call’s arguments from the given slice, with the
selector.
§fn abi_encode_raw(&self, out: &mut Vec<u8>)
fn abi_encode_raw(&self, out: &mut Vec<u8>)
ABI encode the call to the given buffer without its selector.
§fn abi_encode(&self) -> Vec<u8>
fn abi_encode(&self) -> Vec<u8>
ABI encode the call to the given buffer with its selector.
§fn abi_encode_returns<'a, E>(e: &'a E) -> Vec<u8>where
E: SolTypeValue<Self::ReturnTuple<'a>>,
fn abi_encode_returns<'a, E>(e: &'a E) -> Vec<u8>where
E: SolTypeValue<Self::ReturnTuple<'a>>,
ABI encode the call’s return values.
Auto Trait Implementations§
impl Freeze for envUint_1Call
impl RefUnwindSafe for envUint_1Call
impl Send for envUint_1Call
impl Sync for envUint_1Call
impl Unpin for envUint_1Call
impl UnwindSafe for envUint_1Call
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 48 bytes